AsyncAppendAllBytes(path, bytes)
Signature: (path:string * bytes:byte array) -> Async<unit>
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CompiledName: File.AsyncAppendAllBytes.Static
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AsyncAppendAllLines(...)
Signature: (path:string * lines:string array * encoder:Encoding option) -> Async<unit>
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CompiledName: File.AsyncAppendAllLines.Static
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AsyncAppendAllText(path, txt, ?encoder)
Signature: (path:string * txt:string * encoder:Encoding option) -> Async<unit>
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CompiledName: File.AsyncAppendAllText.Static
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AsyncAppendText(path)
Signature: path:string -> Async<StreamWriter>
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Create an async that returns a System.IO.StreamWriter that appends UTF-8 text to an existing file, via a fresh I/O thread.
CompiledName: File.AsyncAppendText.Static
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AsyncOpen(...)
Signature: (path:string * mode:FileMode * access:FileAccess option * share:FileShare option * bufferSize:int option * options:FileOptions option) -> Async<FileStream>
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Create an async that opens a System.IO.FileStream on the specified path, via a fresh I/O thread.
Pass options=FileOptions.Asynchronous to enable further asynchronous read/write operations
on the FileStream.
CompiledName: File.AsyncOpen.Static
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AsyncOpenRead(path)
Signature: path:string -> Async<FileStream>
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Create an async that opens a System.IO.FileStream on the specified path for read/write access, via a fresh I/O thread.
CompiledName: File.AsyncOpenRead.Static
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AsyncOpenText(path)
Signature: path:string -> Async<StreamReader>
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Create an async that opens an existing file for reading, via a fresh I/O thread.
CompiledName: File.AsyncOpenText.Static
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AsyncOpenWrite(path)
Signature: path:string -> Async<FileStream>
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Create an async that opens an existing file writing, via a fresh I/O thread.
CompiledName: File.AsyncOpenWrite.Static
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AsyncWriteAllBytes(path, bytes)
Signature: (path:string * bytes:byte array) -> Async<unit>
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CompiledName: File.AsyncWriteAllBytes.Static
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AsyncWriteAllLines(...)
Signature: (path:string * lines:string array * encoder:Encoding option) -> Async<unit>
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CompiledName: File.AsyncWriteAllLines.Static
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AsyncWriteAllText(path, txt, ?encoder)
Signature: (path:string * txt:string * encoder:Encoding option) -> Async<unit>
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CompiledName: File.AsyncWriteAllText.Static
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